Abstract We analyze the differences between on-premise broadcast and cloud-based online video delivery workflows and identify technologies needed for bridging the gaps between them. Specifically, we note differences in ingest protocols, media formats, signal-processing chains, codec constraints, metadata, transport formats, delays, and means for implementing operations such as ad-splicing, redundancy and synchronization. To bridge theContinue reading “Transitioning Broadcast to Cloud”
Tag Archives: h264
How we scale Live streaming for millions of viewers simultaneously
Abstract As Facebook Live and Facebook Watch have grown, the content shared there has expanded to include professionally produced, broadcast-quality content, like shows and live event coverage. This type of professional broadcasting from providers like La Liga, CONMEBOL, and UEFA is a very different challenge from user generated content (UGC) and viewers’ expectations are much higher. ViewersContinue reading “How we scale Live streaming for millions of viewers simultaneously”
Super fast HLS trimming with frame accuracy
Description This article is an evolution of this code: Trim HLS stream with frame accuracy using ffmpeg and Bash script The implementation gets a group if HLS chunks (.ts) and based on input and output points (timestamps) it creates an mp4 output file frame accuracy trimmed, and with AV perfectly aligned. Thanks to the underlying algorithmContinue reading “Super fast HLS trimming with frame accuracy”
A minimal h264 “encoder” (C++)
Introduction I always thought that the best approach to complex things is to start from the basis, and once you control this part enter step by step towards more complex parts. With this idea in mind and the aim to improve my understanding of h264 bitstream and its techniques I have created the following code in C++ that generates a compliant h264 file fromContinue reading “A minimal h264 “encoder” (C++)”
The audio video alignment nightmare in audio compressed formats
Introduction Doing some research about automatic editing systems I have found strange timing behaviors in audio compressed streams and I wanted to take some measures, and here they are: Audio tests – Audacity Using Audacity 2.0.5 (free audio editor) I generated a test time line, see figure 1 After that I have exported the test timelineContinue reading “The audio video alignment nightmare in audio compressed formats”
Trim HLS stream with frame accuracy using ffmpeg and Bash script
Introduction The main idea of this post is to practise with ffmpeg and write down my experiences, issues that I have found, possible solutions, etc. To achieve that I developed a group of bash scripts that are able to trim a HLS stream using ffmpeg . The purpose of these scripts is to perform a VERY FASTContinue reading “Trim HLS stream with frame accuracy using ffmpeg and Bash script”