Introduction
In this section there are an overview of 2D -> 3D paradigm, It includes an introduction into camera calibration, and there is a propose about how to implement a ground truth generation to evaluate FVV (Free View Video Algorithms).
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In this section there are an overview of 2D -> 3D paradigm, It includes an introduction into camera calibration, and there is a propose about how to implement a ground truth generation to evaluate FVV (Free View Video Algorithms).